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DarqStalkers
PostPosted: 2012/01/31 7:10 pm    Post subject:

I like the highlighted notes you posted.

One thing that puzzles me:
Ilum -
•Additional base turrets now protect the taxi location inside each faction's base.

Um.. we can't even get INSIDE the other faction's base to begin with before we are 1 shot by a turret. Why do they need more?? Why not fix not getting random credit for killing the opposite faction?

Also, would be nice if they fixed the Interagator boss in Foundry from spawning multiple adds repeatedly.

Glad they fixed the companion spam in Op groups though. Leaders should be happy about that.

Also for those that are still doing dailies/tired of dailes... Remember they added a daily commendation reward to one of the space combat missions.
Enan Darksky
PostPosted: 2012/01/31 4:05 pm    Post subject:

No more republic early access hax on voidstar... yay!
Titheon
PostPosted: 2012/01/31 3:29 pm    Post subject: v1.1.1 Official Patch Notes for 01/31/12

v1.1.1 Patch Notes for 01/31/12
http://www.swtor.com/patchnotes/1.1.1/1312012


Be certain to read the Patch Notes from the link above.
Some of the highlights include...

Players revived by other players, including by in-combat revival abilities, now revive with 25% of maximum health.

The leader of an Operations Group will no longer receive an incorrect message informing them that their companion has been dismissed.

Fixed an issue that prevented some players in Operations Groups from receiving credit for the missions "[WEEKLY] Deadly Operations," "[WEEKLY] Galactic Operations," and "Journey to the Belsavis Depths." The entire Operations Group now receives credit when the objective is completed.

Fixed an issue that could prevent players from receiving mission rewards for completing Warzones.

Players are no longer able to climb out of the attacking team spawn area in the hangar before the match starts.
 
 
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